I'm wondering why any word which is known and played by more than 75% of the players in a game should be classed as 'rare'.
This begs the question of whether the
Rare and Common classification refers to the knowledge of the population of
Chihuahua players, the general population of users of the English language in all its variations or that group of the general population who have an average level vocabulary. To define any of these would take the wisdom of Solomon, and to field all the queries, the patience of Job. Fortunately, Alan appears to have these qualities in spades.
I don't concern myself whether the words a common or rare but enter all those that I know, or think might be words, that I can decipher and let the system work it out. It is rare, though, that when I look at the solution for all the words I missed, that I find common ones that I do not know but just didn't see them on the day. For some reason I seem to be blind to
acre,isle and rent but when they are there I enter with a clear conscience
kinda and cred, which I don't consider to be words but know they will get me closer to the almost unreachable goal, for me, of a rosette.
However, I do enjoy the cut and thrust of the arguments about whether words are common or rare and particular Alan's expositions of the rationale of his decisions.